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51 results

FaceMagic: Real-time Facial Detail Effects on Mobile

Conference Proceeding
Casas, L., Li, Y., & Mitchell, K. (2020)
FaceMagic: Real-time Facial Detail Effects on Mobile. In SA '20: SIGGRAPH Asia 2020 Technical Communications. , (1-4). https://doi.org/10.1145/3410700.3425429
We present a novel real-time face detail reconstruction method capable of recovering high quality geometry on consumer mobile devices. Our system firstly uses a morphable mode...

Improving VIP viewer Gaze Estimation and Engagement Using Adaptive Dynamic Anamorphosis

Journal Article
Pan, Y., & Mitchell, K. (2021)
Improving VIP viewer Gaze Estimation and Engagement Using Adaptive Dynamic Anamorphosis. International Journal of Human-Computer Studies, 147, https://doi.org/10.1016/j.ijhcs.2020.102563
Anamorphosis for 2D displays can provide viewer centric perspective viewing, enabling 3D appearance, eye contact and engagement, by adapting dynamically in real time to a sing...

Active Learning for Interactive Audio-Animatronic Performance Design

Journal Article
Castellon, J., Bächer, M., McCrory, M., Ayala, A., Stolarz, J., & Mitchell, K. (2020)
Active Learning for Interactive Audio-Animatronic Performance Design. The Journal of Computer Graphics Techniques, 9(3), 1-19
We present a practical neural computational approach for interactive design of Audio-Animatronic® facial performances. An offline quasi-static reference simulation, driven by ...

Group-Based Expert Walkthroughs: How Immersive Technologies Can Facilitate the Collaborative Authoring of Character Animation

Conference Proceeding
Pan, Y., & Mitchell, K. (2020)
Group-Based Expert Walkthroughs: How Immersive Technologies Can Facilitate the Collaborative Authoring of Character Animation. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). , ( ‏188-195). https://doi.org/10.1109/vrw50115.2020.00041
Immersive technologies have increasingly attracted the attention of the computer animation community in search of more intuitive and effective alternatives to the current soph...

PoseMMR: A Collaborative Mixed Reality Authoring Tool for Character Animation

Conference Proceeding
Pan, Y., & Mitchell, K. (2020)
PoseMMR: A Collaborative Mixed Reality Authoring Tool for Character Animation. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). , (759-760). https://doi.org/10.1109/vrw50115.2020.00230
Augmented reality devices enable new approaches for character animation, e.g., given that character posing is three dimensional in nature it follows that interfaces with highe...

Photo-Realistic Facial Details Synthesis from Single Image

Conference Proceeding
Chen, A., Chen, Z., Zhang, G., Zhang, Z., Mitchell, K., & Yu, J. (2019)
Photo-Realistic Facial Details Synthesis from Single Image. In 2019 IEEE/CVF International Conference on Computer Vision (ICCV) (9429-9439). https://doi.org/10.1109/ICCV.2019.00952
We present a single-image 3D face synthesis technique that can handle challenging facial expressions while recovering fine geometric details. Our technique employs expression ...

Enhanced Shadow Retargeting with Light-Source Estimation Using Flat Fresnel Lenses

Journal Article
Casas, L., Fauconneau, M., Kosek, M., Mclister, K., & Mitchell, K. (2019)
Enhanced Shadow Retargeting with Light-Source Estimation Using Flat Fresnel Lenses. Computers, 8(2), https://doi.org/10.3390/computers8020029
Shadow-retargeting maps depict the appearance of real shadows to virtual shadows given corresponding deformation of scene geometry, such that appearance is seamlessly maintain...

Deep Precomputed Radiance Transfer for Deformable Objects

Journal Article
Li, Y., Wiedemann, P., & Mitchell, K. (2019)
Deep Precomputed Radiance Transfer for Deformable Objects. Proceedings of the ACM on Computer Graphics and Interactive Techniques, 2(1), 1-16. https://doi.org/10.1145/3320284
We propose, DeepPRT, a deep convolutional neural network to compactly encapsulate the radiance transfer of a freely deformable object for rasterization in real-time. With pre...

Feature-preserving detailed 3D face reconstruction from a single image

Conference Proceeding
Li, Y., Ma, L., Fan, H., & Mitchell, K. (2018)
Feature-preserving detailed 3D face reconstruction from a single image. In CVMP '18 Proceedings of the 15th ACM SIGGRAPH European Conference on Visual Media Productionhttps://doi.org/10.1145/3278471.3278473
Dense 3D face reconstruction plays a fundamental role in visual media production involving digital actors. We improve upon high fidelity reconstruction from a single 2D photo ...

Multi-reality games: an experience across the entire reality-virtuality continuum

Conference Proceeding
Casas, L., Ciccone, L., Çimen, G., Wiedemann, P., Fauconneau, M., Sumner, R. W., & Mitchell, K. (2018)
Multi-reality games: an experience across the entire reality-virtuality continuum. In Proceedings of the VRCAI2018https://doi.org/10.1145/3284398.3284411
Interactive play can take very different forms, from playing with physical board games to fully digital video games. In recent years, new video game paradigms were introduced ...
5 results

CAROUSEL+ Telepresent Dance Reducing Social Distancing

2021 - 2024
CAROUSEL focuses on how Augmented Reality (AR) and Artificial Intelligence (AI) technologies improve the quality of experience and social interaction in the frame of live virtual and hybrid events in ...
Funder: European Commission | Value: £864,628

Weather Prediction - Motogoloco

2015 - 2015
The solution for the synchronisation issue was to include a simultaneous animation of the journey and the weather data. This provided an intuitive visualisation of two independent sets of data.
Funder: Scottish Funding Council | Value: £5,000

DISTRO

2015 - 2018
The DISTRO network brings together leading laboratories in Visual Computing and 3D Computer Graphics research across Europe with the aim of training a new generation of scientists, technologists, and ...
Funder: European Commission | Value: £243,804

Learning from Korea - Media Skins as Public Art

2012 - 2015
Academic research into the use of video content for public art projects involving archival research, content preparation & knowledge transfer in preparation for a groundbreaking collaboration between ...
Funder: Royal Society of Edinburgh | Value: £2,242

New Online Local TV News Service - Freakworks

2012 - 2012
The company are planning to launch a new division of their business called ‘Leith.TV’. This will be a video-on-demand hyper local news service which will have a focus on Leith centric news. They are a...
Funder: Scottish Funding Council | Value: £4,805

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