The Lions' Gate: Towards a Permaculture-inspired Blended Space
Conference Proceeding
Egan, C., Thompson, R., & O'Dowd, A. (2019)
The Lions' Gate: Towards a Permaculture-inspired Blended Space. https://doi.org/10.1145/3338103.3338110
In light of the devastating ecological effects of climate breakdown and with human well-being under severe stress, this paper presents The Lions' Gate-an in-development, urban...
Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research
Conference Proceeding
Smyth, M., Helgason, I., Kresin, F., Balestrini, M., Unteidig, A. B., Lawson, S., …Dourish, P. (2018)
Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research. In CHI EA '18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systemshttps://doi.org/10.1145/3170427.3170604
Falling costs and the wider availability of computational components, platforms and ecosystems have enabled the expansion of maker movements and DIY cultures. This can be cons...
Permaculture as a foundation for sustainable interaction design and UX
Conference Proceeding
Egan, C., Benyon, D., & Thompson, R. (2017)
Permaculture as a foundation for sustainable interaction design and UX. In Proceedings of British HCI 2017. https://doi.org/10.14236/ewic/HCI2017.93
The main objective of this work is to gain an understanding of the relationships between UX and permaculture. This will deliver insights as to how digital media development ca...
Sustainable HCI: Blending permaculture and user-experience
Conference Proceeding
Benyon, D., & Egan, C. (2017)
Sustainable HCI: Blending permaculture and user-experience. In DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. , (39-43). https://doi.org/10.1145/3064857.3079115
For approximately 10 years the SIGCHI Sustainable HCI (sHCI) and Sustainable Interaction Design (SID) communities have debated the contribution that HCI can make to sustainabi...
Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday.
Conference Proceeding
Kettley, S., & Smyth, M. (2007)
Plotting affect and premises for use in aesthetic interaction design: towards evaluation of the everyday. In N. Bryan-Kinns, A. Blanford, P. Curzon, & L. Nigay (Eds.), People and computers XX Engage : proceedings of HCI 2006, 17-22. https://doi.org/10.1007/978-1-84628-664-3
This short paper presents an experimental approach to the difficulty of evaluating interactive systems as artefacts for everyday life. The problem arises from the event-like n...
An ethnographical orientated study of designers in a collaborative design project.
Conference Proceeding
Joel, S., Smyth, M., & Rodgers, P. (2004)
An ethnographical orientated study of designers in a collaborative design project. In Studying Designers '05, 307-322
No abstract available.
Visual-narrative and virtual reality.
Conference Proceeding
Carroll, F., Smyth, M., & Dryden, L. (2004)
Visual-narrative and virtual reality. In R. E. Griffin, S. B. Chandler, & B. D. Cowden (Eds.), Visual Literacy and Development: An African Experience - Selected readings of the IVLA Annual Conference
This paper explores the relationship between the image and the narrative in virtual reality (VR) environments. It
addresses three main issues; how we engage in images, how the...
A framework for engineering metaphor at the user interface
Journal Article
Alty, J., Knott, R., Anderson, B., & Smyth, M. (2000)
A framework for engineering metaphor at the user interface. Interacting with Computers, 13(2), (301-322). ISSN 0953-5438
Interface metaphors facilitate the learning of new computer systems by supporting the transformation of existing knowledge in order to improve the comprehension of novel situa...
Space, place and interface
Presentation / Conference
Smyth, M. (1999, January)
Space, place and interface. Paper presented at Acradia Workshop
No abstract available.
The tools designers use: what do they reveal about design thinking?
Conference Proceeding
Smyth, M. (1997)
The tools designers use: what do they reveal about design thinking?. In J. S. Smith, & E. W. L. Norman (Eds.), IDATER 98 : International Conference on Design and Technology Educational Research and Curriculum Development, 146-153