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Evolving solution choice and decision support for a real-world optimisation problem

Conference Proceeding
Urquhart, N., & Fonzone, A. (2017)
Evolving solution choice and decision support for a real-world optimisation problem. In Proceedings of the Genetic and Evolutionary Computation Conference 2017. , (1264-1271). https://doi.org/10.1145/3071178.3071207
Agencies who provide social care services typically have to optimise staff allocations and the travel whilst attempting to satisfy conflicting objectives. In such cases it i...

How to Talk to Strangers: generating medical reports for first time users

Conference Proceeding
Gkatzia, D., Rieser, V., & Lemon, O. (2016)
How to Talk to Strangers: generating medical reports for first time users. In 2016 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE)https://doi.org/10.1109/FUZZ-IEEE.2016.7737739
We propose a novel approach for handling first-time users in the context of automatic report generation from timeseries data in the health domain. Handling first-time users is...

The institutional approach for modeling the evolution of human societies

Conference Proceeding
Powers, S. (2016)
The institutional approach for modeling the evolution of human societies. In Proceedings of the Artificial Life Conference 2016https://doi.org/10.7551/978-0-262-33936-0-ch011
Artificial Life is concerned with understanding the dynamics of human societies. A defining feature of any human society is its institutions. However, defining exactly what an...

Large-scale Argument Visualization (LSAV)

Conference Proceeding
Khartabil, D., Wells, S., & Kennedy, J. (2016)
Large-scale Argument Visualization (LSAV). In Eurographics Conference on Visualization (EuroVis), Posters Track (2016)
Arguments are structures of premises and conclusions that underpin rational reasoning processes. Within complex knowledge domains, especially if they are contentious, argument...

Demo paper: AGADE - Scalability of ontology based agent simulations

Conference Proceeding
Farrenkopf, T., Guckert, M., Urquhart, N. B., & Wells, S. (2016)
Demo paper: AGADE - Scalability of ontology based agent simulations. In Advances in Practical Applications of Scalable Multi-agent Systems. The PAAMS Collection (256-259). https://doi.org/10.1007/978-3-319-39324-7_25
Simulations of real world scenarios often require considerably large numbers of agents. With increasing level of detail and resolution in the underlying models machine limitat...

Grid diversity operator for some population-based optimization algorithms.

Conference Proceeding
Salah, A., & Hart, E. (2015)
Grid diversity operator for some population-based optimization algorithms. In Proceedings of the Companion Publication of the 2015 on Genetic and Evolutionary Computation Conference - GECCO Companion '15, (1475-1476). https://doi.org/10.1145/2739482.2764664
We present a novel diversity method named Grid Diversity Operator (GDO) that can be incorporated into multiple population-based optimization algorithms that guides the contain...

Multi-Modal employee routing with time windows in an urban environment.

Conference Proceeding
Urquhart, N. B., Hart, E., & Judson, A. (2015)
Multi-Modal employee routing with time windows in an urban environment. In Proceedings of the 2015 Genetic and Evolutionary Algorithms Conference (1503-1504). https://doi.org/10.1145/2739482.2764649
An urban environment provides a number of challenges and opportunities for organisations faced with the task of scheduling a mobile workforce. Given a mixed set of public and ...

Improving survivability in environment-driven distributed evolutionary algorithms through explicit relative fitness and fitness proportionate communication.

Conference Proceeding
Hart, E., Steyven, A., & Paechter, B. (2015)
Improving survivability in environment-driven distributed evolutionary algorithms through explicit relative fitness and fitness proportionate communication. In Proceedings of the 2015 on Genetic and Evolutionary Computation Conference - GECCO '15, (169-176). https://doi.org/10.1145/2739480.2754688
Ensuring the integrity of a robot swarm in terms of maintaining a stable population of functioning robots over long periods of time is a mandatory prerequisite for building mo...

Fall of Humans: Interactive tabletop games and transmedia storytelling.

Conference Proceeding
Dionisio, M., Gujaran, A., Pinto, M., & Esteves, A. (2015)
Fall of Humans: Interactive tabletop games and transmedia storytelling. In Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, (401-404). https://doi.org/10.1145/2817721.2823477
This paper illustrates how transmedia storytelling can help introduce players to interactive tabletop games. To do so, we developed Fall of Humans (FoH), an experience that ta...

From the Virtual to the RealWorld: Referring to Objects in Real-World Spatial Scenes

Conference Proceeding
Gkatzia, D., Rieser, V., Bartie, P., & Mackaness, W. (2015)
From the Virtual to the RealWorld: Referring to Objects in Real-World Spatial Scenes. In Proceedings of the 2015 Conference on Empirical Methods in Natural Language Processing, 1936-1942. https://doi.org/10.18653/v1/d15-1224
Predicting the success of referring expressions (RE) is vital for real world applications such as navigation systems. Traditionally, research has focused on studying Referring...