12 results

“He’s adorable and I want to take him home”. Trust Perceptions Before and After First-Time Encounters with Social Robots

Conference Proceeding
Sobolewska, E., Vanderschantz, N., & Bitcon, F. (2021)
“He’s adorable and I want to take him home”. Trust Perceptions Before and After First-Time Encounters with Social Robots. In Proceedings of the BCS 34th British HCI Conference 2021 (324-328). https://doi.org/10.14236/ewic/hci2021.35
For users who have not interacted with a robot their perceptions are shaped by society, inculturation, and popular media. With the steady increase of robots in workplaces, dur...

“I would call them, it seems faster”. The state of Telemedicine in Scotland.

Conference Proceeding
Sfakakis, G., & Sobolewska, E. (2021)
“I would call them, it seems faster”. The state of Telemedicine in Scotland. In Proceedings of the BCS 34th British HCI Conference 2021 (220-225). https://doi.org/10.14236/ewic/hci2021.23
The novel Coronavirus pandemic has affected the way people interact with others and services. Online re-mote solutions have been proposed for most interactions including healt...

A Roadmap of Online Learning

Exhibition / Performance
Sobolewska, E., Coley, S., Venckute, B., Hagan, J., & Callaghan, R. (2021)
A Roadmap of Online Learning. [Digital Poster]. 2 June 2021. (Unpublished
A poster presentation; Learning & Teaching Virtual Exhibition

Study into gamification and awareness of sustainability amongst young adults

Presentation / Conference
Magnusson, L., & Sobolewska, E. (2018, July)
Study into gamification and awareness of sustainability amongst young adults. Paper presented at British HCI 2018
The importance of sustainability is evident and each of us is encouraged to take part in sustainable behaviour in some way. However, do we know what sustainability really mean...

Tailoring methodological bricolage to investigate non-discretionary use of digital technology

Conference Proceeding
Sobolewska, E. (2017)
Tailoring methodological bricolage to investigate non-discretionary use of digital technology. https://doi.org/10.14236/ewic/HCI2017.49
Digital technology appears to be an integral part of everyday life: at homes, workplaces, during leisure time; mediating interactions, demanding attention and engagement. In t...

Exploring student identity and transition through portfolio development

Presentation / Conference
Sobolewska, E., Smith, S., & Hunter, D. (2016, June)
Exploring student identity and transition through portfolio development. Paper presented at AAEEBL/CRA Understanding the essence(s) of portfolio-based learning, Edinburgh, Scotland
No abstract available.

Learning to Cope with Digital Technology

Presentation / Conference
Sobolewska, E. (2014, May)
Learning to Cope with Digital Technology. Poster presented at FECCE, Postgraduate Research Conference 2014, Edinburgh
There is a widespread assumption, that everyone uses modern interactive technology and appreciates its liberating effects. However, according to recent reports, ten million pe...

Learning to Cope with Digital Technology

Conference Proceeding
Sobolewska, E., & Benyon, D. (2011)
Learning to Cope with Digital Technology. In BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction, 561-564
Technology surrounds people; it functions as their best friend and the worst enemy. From a trip to the local supermarket, to almost every aspect of people's professional and s...

Traditional and Contemporary vs. Engaged accounts in HCI

Presentation / Conference
Sobolewska, E. (2010, May)
Traditional and Contemporary vs. Engaged accounts in HCI. Paper presented at CFP - FECCI Research Student Conference, Edinburgh
No abstract available.

Mental models, magical thinking and individual differences.

Journal Article
Turner, P. & Sobolewska, E. (2009)
Mental models, magical thinking and individual differences. Human technology an interdisciplinary journal on humans in ICT environments. 5, 90-113. ISSN 1795-6889
Broadly, there are two mutually exclusive accounts of how people (non-specialist users) reason about and conceptualize interactive technology. The first is based on classical ...