Critical Design: A mirror of the human condition in the smart city.
Book
Smyth, M. (2012)
Critical Design: A mirror of the human condition in the smart city. In D. Hemment, & A. Townsend (Eds.), Smart Citizens, 39-42. FutureEverything Publications
Critical Design: Is It Just Designers Doing Ethnography or Does It Offer Something More for Interaction Design?
Conference Proceeding
Smyth, M., Speed, C., & Brynskov, M. (2011)
Critical Design: Is It Just Designers Doing Ethnography or Does It Offer Something More for Interaction Design?. In P. Campos, N. Graham, J. Jorge, N. Nunes, P. Palanque, & M. Winckler (Eds.), Human-Computer Interaction – INTERACT 2011. , (685-686). https://doi.org/10.1007/978-3-642-23768-3_115
The panel will discuss the contribution of Critical Design to the field of Interaction Design and reflect on the insights that it provides on interaction.
The city in cinema: how popular culture can influence research agendas.
Journal Article
Smyth, M., Helgason, I., Mitrovic, I., & Zaffiro, G. (2011)
The city in cinema: how popular culture can influence research agendas. Procedia Computer Science, 7, 110-113. https://doi.org/10.1016/j.procs.2011.12.033
Where can researchers find inspiration for the transformative applications, concepts and infrastructures that they believe will characterise the next decade? One approach to p...
Informing the design of the future urban landscape.
Conference Proceeding
Smyth, M., & Helgason, I. (2010)
Informing the design of the future urban landscape. In Proceedings of the 8th ACM Conference on Designing Interactive Systems, 438-440. doi:10.1145/1858171.1858259
The urban spaces of the future will be saturated with both visible and hidden media that gather and transmit information. How we as physical beings connect with, interpret and...
Dialogues in Interaction Design: complexity, hybridity and the relationship between research and practice.
Journal Article
Smyth, M. (2010)
Dialogues in Interaction Design: complexity, hybridity and the relationship between research and practice. Digital Creativity, 21, 233-237. https://doi.org/10.1080/14626268.2010.538066
A brief overview of the field of Interaction Design is provided in order to contextualise the Create10 conference. The conference was held at Edinburgh Napier University in Ju...
Digital Blur: Creative Practice at the Boundaries of Architecture, Design and Art
Book
Smyth, M. (2010)
P. Rodgers, & M. Smyth (Eds.). Digital Blur: Creative Practice at the Boundaries of Architecture, Design and Art. Libri Publishing
Digital Blur brings together some of the world's leading practitioners and thinkers from the fields of art, architecture and design, all of whom share a common desire to explo...
Presence for everyone - a short guide to presence research.
Book
Smyth, M. (2009)
D. Benyon, M. Smyth, & I. Helgason (Eds.). Presence for everyone - a short guide to presence research. Centre for Interaction Design
Every day in countless interactions you and I use media to immerse ourselves in virtual environments of information, gaming, video, and social networking. For these moments we...
Towards a new disciplinary framework for contemporary design practice.
Journal Article
Dykes, T. H., Rodgers, P. A., Dykes, T., Rodgers, P., & Smyth, M. (2009)
Towards a new disciplinary framework for contemporary design practice. CoDesign, 5(2), 99-116. https://doi.org/10.1080/15710880902910417
This paper argues for a consistent and new design-specific disciplinary framework that will provide a better understanding of emergent design practice. Design today is charact...
Presence and consciousness.
Book
Turner, P. (2008)
Presence and consciousness. In D. Benyon, M. Smyth, & I. Helgason (Eds.), Presence for everyone: a short guide to presence research, 21-24. Peach Consortium
Fragments of place : revealing sense of place through shared phone images.
Digital Artefact
Smyth, M. & Helgason, I. (2008)
Fragments of place : revealing sense of place through shared phone images.
Is an interactive new media art installation that explores how the sharing of images, normally hidden on mobile phones, can reveal more about people's sense of place and this ...