Trusting Intelligent Machines: Deepening Trust Within Socio-Technical Systems
Journal Article
Andras, P., Esterle, L., Guckert, M., Anh Han, T., Lewis, P. R., Milanovic, K., …Wells, S. (2018)
Trusting Intelligent Machines: Deepening Trust Within Socio-Technical Systems. IEEE technology & society magazine, 37(4), 76-83. https://doi.org/10.1109/MTS.2018.2876107
Intelligent machines have reached capabilities that go beyond a level that a human being can fully comprehend without sufficiently detailed understanding of the underlying mec...
Ontology Based Business Simulations
Journal Article
Farrenkopf, T., Guckert, M., Urquhart, N., & Wells, S. (2016)
Ontology Based Business Simulations. Journal of Artificial Societies and Social Simulation, 19(4), https://doi.org/10.18564/jasss.3266
Within business games there is a need to provide realistic feedback for decisions made, if such business games are to continue to remain relevant in increasingly complex busin...
Supporting argumentation schemes in argumentative dialogue games.
Journal Article
Wells, S. (2014)
Supporting argumentation schemes in argumentative dialogue games. Studies in Logic, Grammar and Rhetoric, 36, 171-191. https://doi.org/10.2478/slgr-2014-0009
This paper reports preliminary work into the exploitation of argu- mentation schemes within dialogue games. We identify a property of dialogue games that we call “scheme aware...
Towards using segmentation-based techniques to personalize mobility behaviour Interventions
Journal Article
Forbes, P., Gabrielli, S., Maimone, R., Masthoff, J., Wells, S., & Jylha, A. (2014)
Towards using segmentation-based techniques to personalize mobility behaviour Interventions. EAI Endorsed Transactions on Ambient Systems, 14(4), https://doi.org/10.4108/amsys.1.4.e4
This paper describes our initial work towards a segmentation-based approach to personalized digital behavior change interventions in the domain of sustainable, multi-modal urb...
Towards an Applied Gamification Model for Tracking, Managing, & Encouraging Sustainable Travel Behaviours
Journal Article
Wells, S., Kotkanen, H., Schlafli, M., Gabrielli, S., Masthoff, J., Jylhä, A., & Forbes, P. (2014)
Towards an Applied Gamification Model for Tracking, Managing, & Encouraging Sustainable Travel Behaviours. EAI Endorsed Transactions on Ambient Systems, 1(4), https://doi.org/10.4108/amsys.1.4.e2
In this paper we introduce a gamification model for encouraging sustainable multi-modal urban travel in modern European cities. Our aim is to provide a mechanism that encourag...