Eidolon360 – A VR Experience
Conference Proceeding
Hood, B., & Flint, T. (2018)
Eidolon360 – A VR Experience. In Proceedings of xCoAx 2018
Eidolon360 is a virtual reality artwork and experience that is interacted with through VR headsets. The viewer, reclining on a bed within the exhibition space, experiences a 3...
A Probabilistic Design Reuse Index
Conference Proceeding
Vasantha, G., Sherlock, A., Corney, J., & Quigley, J. (2018)
A Probabilistic Design Reuse Index. In ASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference
The benefits of being able to create a number of product variations from a limited range of components, or sub-assemblies, are widely recognized. Indeed it is clear that compa...
Feature-preserving detailed 3D face reconstruction from a single image
Conference Proceeding
Li, Y., Ma, L., Fan, H., & Mitchell, K. (2018)
Feature-preserving detailed 3D face reconstruction from a single image. In CVMP '18 Proceedings of the 15th ACM SIGGRAPH European Conference on Visual Media Productionhttps://doi.org/10.1145/3278471.3278473
Dense 3D face reconstruction plays a fundamental role in visual media production involving digital actors. We improve upon high fidelity reconstruction from a single 2D photo ...
Multi-reality games: an experience across the entire reality-virtuality continuum
Conference Proceeding
Casas, L., Ciccone, L., Çimen, G., Wiedemann, P., Fauconneau, M., Sumner, R. W., & Mitchell, K. (2018)
Multi-reality games: an experience across the entire reality-virtuality continuum. In Proceedings of the VRCAI2018https://doi.org/10.1145/3284398.3284411
Interactive play can take very different forms, from playing with physical board games to fully digital video games. In recent years, new video game paradigms were introduced ...
Image Based Proximate Shadow Retargeting
Conference Proceeding
Casas, L., Fauconneau, M., Kosek, M., Mclister, K., & Mitchell, K. (2018)
Image Based Proximate Shadow Retargeting. In Proceedings of Computer Graphics & Visual Computing (CGVC) 2018https://doi.org/10.2312/cgvc.20181206
We introduce Shadow Retargeting which maps real shadow appearance to virtual shadows given a corresponding deformation of scene geometry, such that appearance is seamlessly ma...
Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research
Conference Proceeding
Smyth, M., Helgason, I., Kresin, F., Balestrini, M., Unteidig, A. B., Lawson, S., …Dourish, P. (2018)
Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research. In CHI EA '18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systemshttps://doi.org/10.1145/3170427.3170604
Falling costs and the wider availability of computational components, platforms and ecosystems have enabled the expansion of maker movements and DIY cultures. This can be cons...
Exploring Musical Creativity through Interactive Cymatics
Conference Proceeding
McGowan, J., Leplatre, G., & McGregor, I. (2017)
Exploring Musical Creativity through Interactive Cymatics. In Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017)https://doi.org/10.14236/ewic/HCI2017.67
What does music look like? Representation of sound has taken many forms over time, from sinusoidal wave patterns, through to random algorithm-based visualisations based on the...
Eidolon360 – A VR Experience
Conference Proceeding
Hood, B., & Flint, T. (2018)
Eidolon360 – A VR Experience. In L. Hall, T. Flint, S. O'Hara, & P. Turner (Eds.), Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017)https://doi.org/10.14236/ewic/HCI2017.63
Eidolon360 is a virtual reality artwork and experience that is interacted with through VR headsets. The viewer, reclining on a bed within the exhibition space, experiences a 3...
Aide Memoire
Conference Proceeding
Flint, T., & Dylan, T. H. (2018)
Aide Memoire. In L. Hall, T. Flint, S. O'Hara, & P. Turner (Eds.), Proceedings of BHCI 2017https://doi.org/10.14236/ewic/HCI2017.69
The Aide Memoire is a fully realised product constructed from discarded testing equipment. Born out of a series of creative sessions exploring the broad theme of interactivity...
SmoothMoves: smooth pursuits head movements for augmented reality.
Conference Proceeding
Abreu Esteves, A., Verweij, D., Suraiya, L., Islam, R., Lee, Y., & Oakley, I. (2017)
SmoothMoves: smooth pursuits head movements for augmented reality. In UIST '17 Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, (167-178). https://doi.org/10.1145/3126594.3126616
SmoothMoves is an interaction technique for augmented reality (AR) based on smooth pursuits head movements. It works by computing correlations between the movements of on-scre...