Coast to Coast 2023
Book
Smyth, M., & Delaney, F. (2023)
Coast to Coast 2023. Edinburgh: Boom Saloon. https://doi.org/10.5281/zenodo.8099962
Through the Coast to Coast Project, Dr Michael Smyth Co-Director of Creative Informatics (https://creativeinformatics.org/) and Frank Delaney from Future Screens Northern Irel...
city | data | future – Interactions in Hybrid Urban Space: The UrbanIxD Exhibition
Book
Mitrovic, I., Smyth, M., & Helgason, I. (2013)
city | data | future – Interactions in Hybrid Urban Space: The UrbanIxD Exhibition. UrbanIxD: Designing Human Interactions in the Networked City
The focus of the emergent field of Urban Interaction Design is public space and the relationships between people – with and through technology. The currency of these interacti...
Critical Design: A mirror of the human condition in the smart city.
Book
Smyth, M. (2012)
Critical Design: A mirror of the human condition in the smart city. In D. Hemment, & A. Townsend (Eds.), Smart Citizens, 39-42. FutureEverything Publications
Digital Blur: Creative Practice at the Boundaries of Architecture, Design and Art
Book
Smyth, M. (2010)
P. Rodgers, & M. Smyth (Eds.). Digital Blur: Creative Practice at the Boundaries of Architecture, Design and Art. Libri Publishing
Digital Blur brings together some of the world's leading practitioners and thinkers from the fields of art, architecture and design, all of whom share a common desire to explo...
Presence for everyone - a short guide to presence research.
Book
Smyth, M. (2009)
D. Benyon, M. Smyth, & I. Helgason (Eds.). Presence for everyone - a short guide to presence research. Centre for Interaction Design
Every day in countless interactions you and I use media to immerse ourselves in virtual environments of information, gaming, video, and social networking. For these moments we...
Presence and consciousness.
Book
Turner, P. (2008)
Presence and consciousness. In D. Benyon, M. Smyth, & I. Helgason (Eds.), Presence for everyone: a short guide to presence research, 21-24. Peach Consortium
Designing for embodied interaction: experiencing artefacts with and through the body.
Book
Smyth, M. (2006)
Designing for embodied interaction: experiencing artefacts with and through the body. In D. Sutton, R. McKenzie, & S. Brind (Eds.), The State of the Real, 140-150. IB Tauris & Co Ltd