28 results

Blended Interactions Exhibition 2019

Exhibition / Performance
Flint, T. Blended Interactions Exhibition 2019. [https://www.list.co.uk/event/1303469-blended-interactions-exhibition-2019/]. 3 August 2019 - 3 August 2019. (Unpublished)

)
Flint, T. Blended Interactions Exhibition 2019. [https://www.list.co.uk/event/1303469-blended-interactions-exhibition-2019/]. 3 August 2019 - 3 August 2019. (Unpublished
Farmingdale State College, New York and Edinburgh Napier University Enjoy visions of tomorrow with a glass of wine. Celebrating the third year of collaboration between the tw...

Eidolon360 – A VR Experience

Conference Proceeding
Hood, B., & Flint, T. (2018)
Eidolon360 – A VR Experience. In Proceedings of xCoAx 2018
Eidolon360 is a virtual reality artwork and experience that is interacted with through VR headsets. The viewer, reclining on a bed within the exhibition space, experiences a 3...

Psychogeography With Technology

Presentation / Conference
Flint, T., Grandison, T., & Barrett, H. (2018, November)
Psychogeography With Technology. Poster presented at Engage 2018
No abstract available.

Designing Mixed Reality Experiences and Pedagogies on the NYC High Line

Presentation / Conference
O’Keefe, B., & Flint, T. (2018, November)
Designing Mixed Reality Experiences and Pedagogies on the NYC High Line. Paper presented at FACT2 Symposium: Virtual Immersive Pedagogy
No abstract available.

Designing Mixed Reality Experiences and Pedagogies on the NYC High Line

Presentation / Conference
O’Keefe, B., Flint, T., Friedman, E., & Benyon, D. (2018, October)
Designing Mixed Reality Experiences and Pedagogies on the NYC High Line. Poster presented at Celebration of Scholarship
No abstract available.

Virtualizing the real: a virtual reality contemporary sculpture park for children

Journal Article
Flint, T., Hall, L., Stewart, F., & Hagan, D. (2018)
Virtualizing the real: a virtual reality contemporary sculpture park for children. Digital Creativity, 29(2/3), 191-207. https://doi.org/10.1080/14626268.2018.1511601
This paper discusses a virtual reality experience for a contemporary sculpture park, Jupiter Artland, developed in Minecraft targeting 9-11-year-old children. Issues of fideli...

Blended Spaces Exhibition

Exhibition / Performance
Flint, T., & O'Keefe, B. Blended Spaces Exhibition. [https://blendedspaces.tumblr.com/]. Exhibited at Patchogue New York. 4 August 2018. (Unpublished)

)
Flint, T., & O'Keefe, B. Blended Spaces Exhibition. [https://blendedspaces.tumblr.com/]. Exhibited at Patchogue New York. 4 August 2018. (Unpublished
The Blended Spaces Exhibition at Mineca Arthouse Patchogue New York is an exhibition of work conducted during an exchange with Farmingdale State College. The exhibition highl...

Psychogeography With Technology

Presentation / Conference
Grandison, T., Flint, T., & Barrett-Duncan, H. (2018, July)
Psychogeography With Technology. Presented at 32nd International BCS Human Computer Interaction Conference (HCI), Belfast
This submission is a co-created map of Wester Hailes which draws from methods of psychogeography. The map is touch sensitive. Touching pictures on the map triggers bespoke aud...

MEmorial

Exhibition / Performance
Flint, T. MEmorial. [https://vimeo.com/353972554]. 3 June 2018. (Unpublished)

)
Flint, T. MEmorial. [https://vimeo.com/353972554]. 3 June 2018. (Unpublished
MEmorial is a collaboration between artist Beverley Hood, creative technologist Tom Flint, theatre practitioner Sarah Rose Graber and playwright Morna Young. The project team ...

Expanding the Child Visitor Experience – mixing realities in a contemporary sculpture park

Presentation / Conference
Hall, L., Flint, T., & Mitsche, N. (2018, May)
Expanding the Child Visitor Experience – mixing realities in a contemporary sculpture park. Paper presented at 2nd International Research Symposium in Tourism Hospitality & Events
This research considers how the visitor experience could be enhanced through intertwining and blending the real and virtual, creating a new mixed reality that extended and add...
5 results

Creative Coin

2021 - 2022
This project uses data and technology to design a “Creative Coin”, an alternative currency as a method for exploring the contributory value of the Creative Industries to a Circular Economy.
Funder: Arts & Humanities Research Council | Value: £5,380

Let's Play Wester Hailes: Community Produced Video Games of Edinburgh

2021 - 2022
This project aims to engage children and young people with the computer games industry. Working with WHALE Arts we will build games and upload them onto bespoke arcade machines. The games created wi...
Funder: Royal Academy of Engineering | Value: £25,708

Festival UK 2022

2020 - 2021
This is an application for a funded R&D process to develop a bid for Festival 2022. Festival UK* 2022 will be ten open, original, optimistic, large-scale and extraordinary acts of public engagement t...
Funder: The Department for Digital, Culture, Media and Sport | Value: £4,800

What Do Dovecot Weavers Do All Day?

2016 - 2016
Dovecot and the ENU team are exploring innovative digital solution for visitors to experience the work of weavers without disturbing the concentrated work required for tapestry weaving. With the creat...
Funder: Scottish Funding Council | Value: £4,524

IIDI & Jupiter Artland Foundation

2011 - 2011
This project involved developing audio guides for Jupiter Artland.  A traditional audio guide was developed, including introductions of the work and discussions from the artists.  Alongside this was a...
Funder: Scottish Funding Council | Value: £4,992