Jupiter Artland Minecraft Experience
Digital Artefact
Flint, T., & McGregor, I. (2016)
Jupiter Artland Minecraft Experience. [https://vimeo.com/166204060]
This Android application is free to download from the Google Play Store. This mixed reality game connects the real world with a virtual Minecraft version of Jupiter Artland. ...
Enactive appropriation
Journal Article
Flint, T., & Turner, P. (2016)
Enactive appropriation. AI & society, 31(1), 41-49. https://doi.org/10.1007/s00146-015-0582-y
The appropriation of digital artefacts involves their use, which has changed, evolved or developed beyond their original design. Thus, to understand appropriation, we must und...
Giant Eyeballs Interactive Installation
Physical Artefact
Flint, T., & Seznec, Y. Giant Eyeballs Interactive Installation. [https://www.tomflint.co.uk/]. Edinburgh)
Flint, T., & Seznec, Y. Giant Eyeballs Interactive Installation. [https://www.tomflint.co.uk/]. Edinburgh
The Giant Eyeballs interactive installation was built for the Edinburgh International Science Festival. The installation was part of the Making It Exhibition. This installat...
The role of appropriation in the design of engaging artefacts
Presentation / Conference
Flint, T., & Turner, P. (2011, May)
The role of appropriation in the design of engaging artefacts. Paper presented at Re-Thinking Technology in Museums 2011
Creating engaging artefacts is a key objective for anyone involved in the design and implementation of interactive media. This is particularly true for those artefacts that co...
Jupiter Artland Audio Guide
Digital Artefact
Flint, T., & Mcgregor, I. (2011)
Jupiter Artland Audio Guide. [https://www.jupiterartland.org/learning/projects/audio-development-project]
This is the official audio guide for Jupiter Artland. Visitors can choose between audio guides one might expect with commentary by artists and curators or a series of stories...
Future Perfect
Presentation / Conference
Morgan, A., Deane, A., & Flint, T. (2010, June)
Future Perfect. Paper presented at Create 10
A workshop exploring the process of creating an immersive location based game driven by narrative. The game is specifically designed to be portable with minimal effort to tail...
Soundscape mapping: a tool for evaluating sounds and auditory environments
Conference Proceeding
McGregor, I., LePlâtre, G., Turner, P., & Flint, T. (2010)
Soundscape mapping: a tool for evaluating sounds and auditory environments. In Proceedings of the 16th International Conference on Auditory Display
This paper describes a soundscape mapping tool, and provides an illustration of its use in the evaluation of an in-car auditory interface. The tool addresses three areas: comm...
Aide Memoire
Physical Artefact
Flint, T., & Dylan, T. Aide Memoire. [www.tomflint.co,uk])
Flint, T., & Dylan, T. Aide Memoire. [www.tomflint.co,uk]
The Aide Memoire is a fully realised product constructed from discarded testing equipment. Born out of a series of creative sessions exploring the broad theme of interactivit...