48 results

Digi-Mapping: Creative Placemaking with Psychogeography

Presentation / Conference
Grandison, T., Flint, T., & Jamieson, K. (2022)
Digi-Mapping: Creative Placemaking with Psychogeography. In Proceedings of the 35th British HCI and Doctoral Consortium 2022, UK. https://doi.org/10.14236/ewic/HCI2022.44
This exhibit consists of four large (2m x 1.5 m) tactile talking maps that were co-created with primary school children in Wester Hailes Edinburgh, UK. In a collaborative part...

Let’s Play the Arcade Machines

Conference Proceeding
Stewart, F., Flint, T., Grandison, T., Webster, G., & Tyrie, C. (2022)
Let’s Play the Arcade Machines. In Proceedings of the 35th British HCI and Doctoral Consortium 2022, UK. https://doi.org/10.14236/ewic/HCI2022.46
“Let’s Play the Arcade Machines” showcases games made by children in schools in the Wester Hailes area of Edinburgh. The project aims to expose the children to a constructioni...

Emotional Data Visualised - EDV

Conference Proceeding
Flint, T., & Shore, L. (2022)
Emotional Data Visualised - EDV. In Proceedings of the 35th British HCI and Doctoral Consortium 2022, UK. https://doi.org/10.14236/ewic/HCI2022.45
This installation is an attempt to reflect the emotional state of a population of people. Emotional Data Visualised (EDV) poses the question: In a post-pandemic digital world ...

Blended Experience Narratives

Conference Proceeding
Flint, T., O'Keefe, B., Mastermaker, M., Sturdee, M., & Benyon, D. (2022)
Blended Experience Narratives. In Proceedings of the 35th British HCI and Doctoral Consortium 2022, UK. https://doi.org/10.14236/ewic/HCI2022.9

When will Immersive Virtual Reality have its day? Challenges to IVR adoption in the home as exposed in studies with teenagers, parents and experts

Journal Article
Hall, L., Paracha, S., Mitsche, N., Flint, T., Stewart, F., MacFarlane, K., & Hagan-Green, G. (2022)
When will Immersive Virtual Reality have its day? Challenges to IVR adoption in the home as exposed in studies with teenagers, parents and experts. Presence: Teleoperators and Virtual Environments, 28, 169-201. https://doi.org/10.1162/pres_a_00347
In response to the pandemic, many countries have had multiple lockdowns punctuated by partial freedoms limiting physically being together. In 2020-21, during the COVID-19 pand...

Still looking for new ways to play and learn… Expert perspectives and expectations for interactive toys

Journal Article
Hall, L., Paracha, S., Flint, T., MacFarlane, K., Stewart, F., Hagan-Green, G., & Watson, D. (2022)
Still looking for new ways to play and learn… Expert perspectives and expectations for interactive toys. International Journal of Child-Computer Interaction, 31, Article 100361. https://doi.org/10.1016/j.ijcci.2021.100361
The use of interactive, smart and connected toys is expected to increase rapidly with many claiming not only new ways to play, but also to have educational benefits. However, ...

Designing Blended Experiences

Conference Proceeding
O’Keefe, B., Flint, T., Sturdee, M., Mastermaker, M., & Benyon, D. (2021)
Designing Blended Experiences. In Proceedings of the 2021 ACM Designing Interactive Systems (DIS) conference (309-321). https://doi.org/10.1145/3461778.3462018
The increasing ubiquity of interactions as a mix between digital content and physical objects and spaces, brings about new challenges for designers. There is a need to embed d...

Digi-Mapping: Unpacking Meaning of Place Through Creative Technology

Presentation / Conference
Grandison, T., Flint, T., & Jamieson, K. (2021, February)
Digi-Mapping: Unpacking Meaning of Place Through Creative Technology. Paper presented at Cultural Heritage and Social Impact: Digital Technologies for Inclusion and Participation, Online
Examining heritage can provide opportunities for marginalised communities to consider and valorise both their collective past and the relationality of more personal and mundan...

Designing Blended Experiences: Laugh Traders Design Fiction

Journal Article
O’Keefe, B., Flint, T., Mastermaker, M., Sturdee, M., Chirico, A., & Benyon, D. (2020)
Designing Blended Experiences: Laugh Traders Design Fiction. Frameless, 3(1),
The increasing ubiquity of interactions that involve complementary digital content, physical objects, and spaces, brings about new challenges for designers. There is a need to...

Digi-Mapping: Unpacking meaning of place through Creative Technology

Presentation / Conference
Grandison, T., Flint, T., Jamieson, K., & Muir, L. (2020, August)
Digi-Mapping: Unpacking meaning of place through Creative Technology. Paper presented at ACHS 2020 FUTURES – Association of Critical Heritage Studies 5th Biennial Conference, University College London, UK
Personal meaning attached to space through digital media gives rise to contested narratives and reveals a polyvocality of place (Farman, 2018). Attributing meaning or ensoulme...
5 results

Creative Coin

2021 - 2022
This project uses data and technology to design a “Creative Coin”, an alternative currency as a method for exploring the contributory value of the Creative Industries to a Circular Economy.
Funder: Arts & Humanities Research Council | Value: £5,380

Let's Play Wester Hailes: Community Produced Video Games of Edinburgh

2021 - 2022
This project aims to engage children and young people with the computer games industry. Working with WHALE Arts we will build games and upload them onto bespoke arcade machines. The games created wi...
Funder: Royal Academy of Engineering | Value: £25,708

Festival UK 2022

2020 - 2021
This is an application for a funded R&D process to develop a bid for Festival 2022. Festival UK* 2022 will be ten open, original, optimistic, large-scale and extraordinary acts of public engagement t...
Funder: The Department for Digital, Culture, Media and Sport | Value: £4,800

What Do Dovecot Weavers Do All Day?

2016 - 2016
Dovecot and the ENU team are exploring innovative digital solution for visitors to experience the work of weavers without disturbing the concentrated work required for tapestry weaving. With the creat...
Funder: Scottish Funding Council | Value: £4,524

IIDI & Jupiter Artland Foundation

2011 - 2011
This project involved developing audio guides for Jupiter Artland.  A traditional audio guide was developed, including introductions of the work and discussions from the artists.  Alongside this was a...
Funder: Scottish Funding Council | Value: £4,992

Date


13 results

Dr Tom Flint awarded prestigious R&D funding

16 November 2020
Dr Tom Flint from the School of Computing at Edinburgh Napier University has been named as a member of one of the groups in the funded R&D phase of Festival UK 2022.

School of Computing Hosts Easter Egg hunt online in Jupiter Artland in Minecraft

12 April 2020
Children from across Scotland gathered together in virtual space for an Easter Egg hunt hosted in Jupiter Artland in Minecraft during the lockdown.

University teams up with community researchers to help improve their neighbourhood

6 February 2020
A Team of community researchers will join forces with academics to help improve their neighbourhood. UK Research and Innovation today announced its backing for the Seven Kingdoms of Wester Hailes, on...

MEmorial Project awarded Edinburgh Futures Institute Funding

24 June 2019
In June 2019 the MEmorial team completed a two week development workshop, to follow on from this initial research, funded by an Edinburgh Futures Institute Research Award. The workshop culminated in a...

Dr Zhiyuan (Thomas) Tan and Dr Tom Flint Awarded Honourable Mentions in SICSA Supervisor of the Year 2019

18 June 2019
Honourable mentions in the SICSA Supervisor of the Year 2019 were awarded to Dr Zhiyuan (Thomas) Tan and Dr Tom Flint from the School of Computer, Edinburgh Napier University at the SICSA PhD Conferen...

Past Forward Exhibition Includes Magic Box built by student

4 May 2019
The Scotland's Urban Past Travelling Exhibition launching at Summerhall includes an interactive 'magic box' built by Interactive Media Design student Eva Mackamul. Dr Tom Flint Eva's programme leade...

MEmorial Project awarded prestigious residency

20 October 2018
The MEMorial Project, has been awarded a residency at the Museum of Loss and Renewal Collomachia Italy.

Tom Flint to talk at Edinburgh Informatics HCI Group

20 February 2018
Tom Flint will be discussing his work with Jupiter Artland in a talk titled An infrastructure for exploring the mixed reality continuum with children: Minecraft, Mixed Reality, and Jupiter Artland. T...

Appropriation Affordance and Minecraft Invited talk by Tom Flint

24 November 2017
Tom Flint gave a seminar for The Centre for Research in Digital Education titled Appropriation Affordance and Minecraft: What the methods people use to navigate Minecraft tell us about approaches to t...

Tom Flint to demonstrate VR application at The National Gallery London

29 July 2017
Tom Flint will be accompanying weavers from Dovecot Tapestry Studio at a workshop held at the National Gallery London.