4 results

Mapping workplace soundscapes: Reifying Office Auditory Environments

Conference Proceeding
McGregor, I., Crerar, A., Benyon, D., & LePlâtre, G. (2006)
Mapping workplace soundscapes: Reifying Office Auditory Environments. In World Forum on Acoustic Ecology Conference (334-344
This paper reports an empirical study to investigate how individuals perceive and classify elements of their workplace auditory environments. The participants were 18 universi...

CymaSense: a real-time 3D cymatics-based sound visualisation tool

Conference Proceeding
McGowan, J., Leplâtre, G., & McGregor, I. (2017)
CymaSense: a real-time 3D cymatics-based sound visualisation tool. In DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems (270-274). https://doi.org/10.1145/3064857.3079159
What does music look like? Representation of music has taken many forms over time, from musical notation [16], through to random algorithm-based visualisations based on the am...

Using participatory visualisation of soundscapes to compare designers’ and listeners’ experiences of sound designs

Journal Article
McGregor, I., Turner, P., & Benyon, D. (2014)
Using participatory visualisation of soundscapes to compare designers’ and listeners’ experiences of sound designs. Journal of Sonic Studies, 6(1),
There are numerous rules and well-established guidelines to help designers with the visual appearance of interactive technologies. In contrast, when it comes to the use of sou...

Telling people about virtual places: A qualitative perspective

Conference Proceeding
Turner, P., & McGregor, I. (2004)
Telling people about virtual places: A qualitative perspective
This paper presents an investigation into how sound can be used to create a sense of place (that is, the sense of being in that particular place). In the study, people were as...