4 results

What Do Robots Sound Like? Ep 01 - Dr Iain McGregor

Digital Artefact
McGregor, I. (2024)
What Do Robots Sound Like? Ep 01 - Dr Iain McGregor. [Podcast]
Interviews on the topic of sound for human-robot interactions. Game audio designer Ali Tocher enjoys long form conversations with a wide range of guests. This episode’s guest ...

The digital Foley: what Foley artists say about using audio synthesis

Conference Proceeding
Di Donato, B., & McGregor, I. (2024)
The digital Foley: what Foley artists say about using audio synthesis. In Proceedings of the 2024 AES 6th International Conference on Audio for Games
Foley is a sound production technique where organicity and authenticity in sound creation are key to fostering creativity. Audio synthesis, Artificial Intelligence (AI) and In...

Soundscape mapping: a tool for evaluating sounds and auditory environments

Conference Proceeding
McGregor, I., LePlâtre, G., Turner, P., & Flint, T. (2010)
Soundscape mapping: a tool for evaluating sounds and auditory environments. In Proceedings of the 16th International Conference on Auditory Display
This paper describes a soundscape mapping tool, and provides an illustration of its use in the evaluation of an in-car auditory interface. The tool addresses three areas: comm...

Sound Design

Book
McGregor, I. (2018)
Sound Design
This book explores the underlying principles of sound design for linear and interactive media, and specifically how they apply to theatre. The focus of the text is about how t...

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