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111 results

Sonification of Planetary Orbits in Asteroid Belts

Conference Proceeding
Quinton, M., Mcgregor, I., & Benyon, D. (2021)
Sonification of Planetary Orbits in Asteroid Belts. In AM '21: Proceedings of the 16th International Conference on Audio Mostly (72-80). https://doi.org/10.1145/3478384.3478390
This study investigates the design and evaluation of a sonification designed to detect any planets orbiting within an asteroid belt of an exosolar system. The interface was de...

Sonification of Exosolar System Accretion Discs

Conference Proceeding
Quinton, M., McGregor, I., & Benyon, D. (2021)
Sonification of Exosolar System Accretion Discs. In The 26th International Conference on Auditory Display (ICAD 2021)
This study investigated the design and evaluation of a sonification, created for an astronomer who studies exosolar accretion discs. User design methods were applied to sonify...

Designing Mixed Reality Experiences and Pedagogies on the NYC High Line

Presentation / Conference
O’Keefe, B., Flint, T., Friedman, E., & Benyon, D. (2018, October)
Designing Mixed Reality Experiences and Pedagogies on the NYC High Line. Poster presented at Celebration of Scholarship
No abstract available.

Investigating Effective Methods of Designing Sonifications

Conference Proceeding
Quinton, M., McGregor, I., & Benyon, D. (2018)
Investigating Effective Methods of Designing Sonifications. In Proceedings of the 24th International Conference on Auditory Display - ICAD 2018. https://doi.org/10.21785/icad2018.011
This study aims to provide an insight into effective sonification design. There are currently no standardized design methods, allowing a creative development approach. Sonifca...

User Experience in Cross-channel Ecosystems

Conference Proceeding
Benyon, D., & Resmini, A. (2017)
User Experience in Cross-channel Ecosystems. In Proceedings of the British HCI Conference 2017. https://doi.org/10.14236/ewic/HCI2017.38
Recent developments in information and communication technologies have left interaction design and human-computer interaction (HCI) with something of a conceptual gap. The dis...

Permaculture as a foundation for sustainable interaction design and UX

Conference Proceeding
Egan, C., Benyon, D., & Thompson, R. (2017)
Permaculture as a foundation for sustainable interaction design and UX. In Proceedings of British HCI 2017. https://doi.org/10.14236/ewic/HCI2017.93
The main objective of this work is to gain an understanding of the relationships between UX and permaculture. This will deliver insights as to how digital media development ca...

Sustainable HCI: Blending permaculture and user-experience

Conference Proceeding
Benyon, D., & Egan, C. (2017)
Sustainable HCI: Blending permaculture and user-experience. In DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. , (39-43). https://doi.org/10.1145/3064857.3079115
For approximately 10 years the SIGCHI Sustainable HCI (sHCI) and Sustainable Interaction Design (SID) communities have debated the contribution that HCI can make to sustainabi...

To uncover the secrets of exoplanets, try listening to them

Digital Artefact
Quinton, M., Benyon, D., & McGregor, I. (2016)
To uncover the secrets of exoplanets, try listening to them. [Website]
From rainfall patterns to share price performance, the usual way to analyse any data that shows something changing over a period of time is to put it into a graphic. Making da...

Sonifying the solar system

Conference Proceeding
Quinton, M., McGregor, I., & Benyon, D. (2016)
Sonifying the solar system. In The 22nd International Conference on Auditory Display (ICAD-2016), (28-35
Sound is potentially an effective way of analysing data and it is possible to simultaneously interpret layers of sounds and identify changes. Multiple attempts to use sound wi...

Using the blended spaces framework to design heritage stories with schoolchildren.

Journal Article
O'Keefe, B., & Benyon, D. (2015)
Using the blended spaces framework to design heritage stories with schoolchildren. International Journal of Child-Computer Interaction, 6, 7-16. https://doi.org/10.1016/j.ijcci.2016.02.001
Blended spaces are spaces where a physical space is deliberately integrated in a close-knit way with a digital space. Blended spaces may take the form of a carefully designed ...
23 results

Peach

2006 - 2009
Presence Research in Action, ‘Peach’, is a co-ordination action, part of the European Union’s 6th Research and Development Framework Programme in Information Systems Technologies. Peach is a project a...
Funder: EU Framework Programme 7 and FP6 and earlier programmes | Value: £100,000

Personalisation and the ATM

2004 - 2007
Personalisation of Human-Computer Interactions will be a singificant development over the next decade. A variety of activities are on-going that look at personalisation.
Funder: Innovate UK | Value: £90,272

Speckled Computing

2003 - 2008
To establish a research infrastructure for realising minute (around 1 cubic millimetre) semiconductor specks which can sense, compute and communicate wirelessly. Specks, scattered or sprayed on the pe...
Funder: Scottish Funding Council | Value: £120,000

BENOGO: Being There without going

2002 - 2005
Aim The project will investigate and further develop novel synthetic image rendering technologies into an innovative mediation system (a Virtual Environment) that provides close-to photo-realistic 3D ...
Funder: European Commission | Value: £300,932

OPAL: The Partner Lens

2002 - 2004
OPaL aims to explore the potential of tools that can assist firms to configure partnerships as and when required to meet the demands of a volatile distributed workplace (Handy, 1992). Whatever the mot...
Funder: European Commission | Value: £194,000

UTOPIA: usable Technology for Older People: inclusive and appropriate

2002 - 2004
The substantial opportunities presented to the IT industry by the ageing population of the developed world have been identified by the Foresight Programme. Older people currently control over 80% o...
Funder: Scottish Funding Council | Value: £93,861

Understanding the Usability of Stereoscopic Augmented Reality

2001 - 2004
Funder: Engineering and Physical Sciences Research Council | Value: £66,830

Dig Ltd TCS

2001 - 2003
To establish a user-centred design and development process to obtain an optimum level of usability across the product range.
Funder: Innovate UK | Value: £80,000

VOTER: Virtual organisations: technology, Enterprise, Systems

2001 - 2003
Information and Communication Technologies have the capacity to transcend organisational boundaries and allow work to be done in new ways on a distributed basis (both co-localisation and de-localisati...
Funder: Scottish Funding Council | Value: £56,000

FLEX

1999 - 2000
Flexible Knowledge-based Information Access and Navigation using Multimodal Input/Output The project will provide the technology for bringing the information age into the home for everybody to use. T...
Funder: European Commission | Value: £140,000

Date


People

Qualification level

47 results

Investigating and understanding the theoretical constructs and technical impactors on immersive dome user experience

2016 - 2019
Michael McKellar | Director of Studies: Dr Oli Mival | Second Supervisor: Prof David Benyon

Intermediated Reality

2016 - 2020
Real-time solutions to reducing the gap between virtual and physical worlds for photorealistic interactive Augmented Reality (AR) are presented. First, a method of texture deforma...
Dr Llogari Casas Cambra | Director of Studies: Prof Kenny Mitchell | Second Supervisor: Dr Kevin Chalmers

The potentiality of play: The shifting design language of play-based learning

2015 - 2021
Ms Pankhuri Jain | Director of Studies: Dr Kirstie Jamieson | Second Supervisor: Mr Euan Winton

Sonification of exosolar planetary systems

2015 - 2021
Michael Quinton | Director of Studies: Dr Iain McGregor | Second Supervisor: Prof David Benyon

Real-time 3D graphic augmentation of music therapy sessions for people on the autism spectrum

2015 - 2019
Autism Spectrum Disorder (ASD) is a lifelong neurodevelopmental disorder that can affect people in a number...
Dr John McGowan | Director of Studies: Dr Gregory Leplatre | Second Supervisor: Dr Iain McGregor

RESCUE: Evaluation of a fragmented secret share system in distributed cloud architecture

2014 - 2019
This work aims to address current problems of security within Cloud-based systems, as the risks in moving data i...
Dr Elo Ukwandu | Director of Studies: Prof Bill Buchanan | Second Supervisor: Dr Gordon Russell

The meeting journey: Supporting the design of interaction within co-located, collaborative device ecologies

2013 - 2019
I am currently working on a PhD programme in the Centre for Interaction Design, supervised by...
Aurelien Ammeloot | Director of Studies: Prof David Benyon | Second Supervisor: Dr Oli Mival

Reputation management in a digital world: The role of online information in the building, management, and evaluation of personal reputations

2013 - 2019
This PhD is concerned with the role of online information in...
Dr Frances Ryan | Director of Studies: Prof Hazel Hall | Second Supervisor: Alistair Lawson

A framework for the transformation of the creative industries in a digital age

2011 - 2015
The cultural and creative industries face a constantly changing context, characterised by the speed of the development and...
Hannah Rudman | Director of Studies: Prof David Benyon | Second Supervisor: Prof Hazel Hall

Applying semantic technologies to multi-agent models in the context of business simulations

2011 - 2017
Thomas Farrenkopf | Director of Studies: Dr Neil Urquhart | Second Supervisor: Dr Simon Wells

Date