Sonification of Planetary Orbits in Asteroid Belts
Conference Proceeding
Quinton, M., Mcgregor, I., & Benyon, D. (2021)
Sonification of Planetary Orbits in Asteroid Belts. In AM '21: Proceedings of the 16th International Conference on Audio Mostly (72-80). https://doi.org/10.1145/3478384.3478390
This study investigates the design and evaluation of a sonification designed to detect any planets orbiting within an asteroid belt of an exosolar system. The interface was de...
Sonification of Exosolar System Accretion Discs
Conference Proceeding
Quinton, M., McGregor, I., & Benyon, D. (2021)
Sonification of Exosolar System Accretion Discs. In The 26th International Conference on Auditory Display (ICAD 2021)
This study investigated the design and evaluation of a sonification, created for an astronomer who studies exosolar accretion discs. User design methods were applied to sonify...
Designing Mixed Reality Experiences and Pedagogies on the NYC High Line
Presentation / Conference
O’Keefe, B., Flint, T., Friedman, E., & Benyon, D. (2018, October)
Designing Mixed Reality Experiences and Pedagogies on the NYC High Line. Poster presented at Celebration of Scholarship
No abstract available.
Investigating Effective Methods of Designing Sonifications
Conference Proceeding
Quinton, M., McGregor, I., & Benyon, D. (2018)
Investigating Effective Methods of Designing Sonifications. In Proceedings of the 24th International Conference on Auditory Display - ICAD 2018. https://doi.org/10.21785/icad2018.011
This study aims to provide an insight into effective sonification design. There are currently no standardized design methods, allowing a creative development approach. Sonifca...
User Experience in Cross-channel Ecosystems
Conference Proceeding
Benyon, D., & Resmini, A. (2017)
User Experience in Cross-channel Ecosystems. In Proceedings of the British HCI Conference 2017. https://doi.org/10.14236/ewic/HCI2017.38
Recent developments in information and communication technologies have left interaction design and human-computer interaction (HCI) with something of a conceptual gap. The dis...
Permaculture as a foundation for sustainable interaction design and UX
Conference Proceeding
Egan, C., Benyon, D., & Thompson, R. (2017)
Permaculture as a foundation for sustainable interaction design and UX. In Proceedings of British HCI 2017. https://doi.org/10.14236/ewic/HCI2017.93
The main objective of this work is to gain an understanding of the relationships between UX and permaculture. This will deliver insights as to how digital media development ca...
Sustainable HCI: Blending permaculture and user-experience
Conference Proceeding
Benyon, D., & Egan, C. (2017)
Sustainable HCI: Blending permaculture and user-experience. In DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. , (39-43). https://doi.org/10.1145/3064857.3079115
For approximately 10 years the SIGCHI Sustainable HCI (sHCI) and Sustainable Interaction Design (SID) communities have debated the contribution that HCI can make to sustainabi...
To uncover the secrets of exoplanets, try listening to them
Digital Artefact
Quinton, M., Benyon, D., & McGregor, I. (2016)
To uncover the secrets of exoplanets, try listening to them. [Website]
From rainfall patterns to share price performance, the usual way to analyse any data that shows something changing over a period of time is to put it into a graphic. Making da...
Sonifying the solar system
Conference Proceeding
Quinton, M., McGregor, I., & Benyon, D. (2016)
Sonifying the solar system. In The 22nd International Conference on Auditory Display (ICAD-2016), (28-35
Sound is potentially an effective way of analysing data and it is possible to simultaneously interpret layers of sounds and identify changes. Multiple attempts to use sound wi...
Extending the semiotics of embodied interaction to blended spaces.
Journal Article
O'Neill, S., & Benyon, D. (2015)
Extending the semiotics of embodied interaction to blended spaces. Human technology an interdisciplinary journal on humans in ICT environments, 11, 30-56. https://doi.org/10.17011/ht/urn.201505061739
In this paper, we develop a new way of understanding interactions in blended spaces. We do this by developing ideas about embodied semiotics and then apply these ideas to the ...