10 results

The digital Foley: what Foley artists say about using audio synthesis

Conference Proceeding
Di Donato, B., & McGregor, I. (2024)
The digital Foley: what Foley artists say about using audio synthesis. In Proceedings of the 2024 AES 6th International Conference on Audio for Games
Foley is a sound production technique where organicity and authenticity in sound creation are key to fostering creativity. Audio synthesis, Artificial Intelligence (AI) and In...

Sign in Human-Sound Interaction

Book Chapter
Di Donato, B. (2022)
Sign in Human-Sound Interaction. In J. L. Drever, & A. Hugill (Eds.), Aural Diversity (187-192). New York: Routledge. https://doi.org/10.4324/9781003183624-21
This chapter explores the concept of Human–Sound Interaction (HSI) in music performance in the context of Aural Diversity. HSI focuses on human factors in experiencing sound a...

Procedural Audio For Virtual Environments Workshop

Presentation / Conference
Di Donato, B., & Selfridge, R. (2022, September)
Procedural Audio For Virtual Environments Workshop. Presented at Audio Mostly, St. Pölten, Austria
Sound design is a crucial aspect of interactive virtual environments (VEs). Often, this activity is fixated by the constraints of the tools we use or our perception of that me...

From a PhD to Assisting BioMusic Research

Book Chapter
Di Donato, B. (2021)
From a PhD to Assisting BioMusic Research. In C. Vear (Ed.), The Routledge International Handbook of Practice-Based Research (642-649). Routledge. https://doi.org/10.4324/9780429324154-50
This chapter describes the author’s practice and experience in transitioning from being a PhD in Music Technology candidate to a research assistant on a large-scale funded pro...

tiNNbre: a timbre-based musical agent

Conference Proceeding
Bolzoni, A., Di Donato, B., & Laney, R. (2021)
tiNNbre: a timbre-based musical agent. In 2nd Nordic Sound and Music Conference
In this paper, we present tiNNbre, a generative music prototype-system that reacts to timbre gestures. By timbre gesture we mean a sonic (as opposed to body) gesture that main...

HarpCI, Empowering Performers to Control and Transform Harp Sounds in Live Performance

Journal Article
Di Donato, B., Dooley, J., & Coccioli, L. (2019)
HarpCI, Empowering Performers to Control and Transform Harp Sounds in Live Performance. Contemporary Music Review, 38(6), 667-686. https://doi.org/10.1080/07494467.2019.1706351
The goal of our research is to provide harpists with the tools to control and transform the sounds of their instrument in a natural and musical way. We consider the developmen...

Designing Gestures for Continuous Sonic Interaction

Conference Proceeding
Tanaka, A., Di Donato, B., Zbyszynski, M., & Roks, G. (2019)
Designing Gestures for Continuous Sonic Interaction. In M. Queiroz, & A. X. Sedó (Eds.), Proceedings of the International Conference on New Interfaces for Musical Expression (180-185). https://doi.org/10.5281/zenodo.3672916
This paper presents a system that allows users to quickly try different ways to train neural networks and temporal modeling techniques to associate arm gestures with time vary...

Improvising through the senses: a performance approach with the indirect use of technology

Journal Article
Michailidis, T., Dooley, J., Granieri, N., & Di Donato, B. (2018)
Improvising through the senses: a performance approach with the indirect use of technology. Digital Creativity, 29(2-3), 149-164. https://doi.org/10.1080/14626268.2018.1511600
This article explores and proposes new ways of performing in a technology-mediated environment. We present a case study that examines feedback loop relationships between a dan...

Myo Mapper: a Myo armband to OSC mapper

Conference Proceeding
Di Donato, B., Bullock, J., & Tanaka, A. (2018)
Myo Mapper: a Myo armband to OSC mapper. In D. Bowman, & L. Dahl (Eds.), Proceedings of the International Conference on New Interfaces for Musical Expression (138-143). https://doi.org/10.5281/zenodo.1302705
Myo Mapper is a free and open source cross-platform application to map data from the gestural device Myo armband into Open Sound Control (OSC) messages. It represents a ‘quick...

MyoSpat: A hand-gesture controlled system for sound and light projections manipulation

Conference Proceeding
Di Donato, B., Dooley, J., Hockman, J., Bullock, J., & Hall, S. (2017)
MyoSpat: A hand-gesture controlled system for sound and light projections manipulation. In Proceedings of the 2017 International Computer Music Conference (335-340
We present MyoSpat, an interactive system that enables performers to control sound and light projections through hand-gestures. MyoSpat is designed and developed using the Myo...

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