12 results

Image Based Proximate Shadow Retargeting

Conference Proceeding
Casas, L., Fauconneau, M., Kosek, M., Mclister, K., & Mitchell, K. (2018)
Image Based Proximate Shadow Retargeting. In Proceedings of Computer Graphics & Visual Computing (CGVC) 2018https://doi.org/10.2312/cgvc.20181206
We introduce Shadow Retargeting which maps real shadow appearance to virtual shadows given a corresponding deformation of scene geometry, such that appearance is seamlessly ma...

IRIDiuM+: deep media storytelling with non-linear light field video

Conference Proceeding
Kosek, M., Koniaris, B., Sinclair, D., Markova, D., Rothnie, F., Smoot, L., & Mitchell, K. (2017)
IRIDiuM+: deep media storytelling with non-linear light field video. In SIGGRAPH '17 ACM SIGGRAPH 2017 VR Village. https://doi.org/10.1145/3089269.3089277
We present immersive storytelling in VR enhanced with non-linear sequenced sound, touch and light. Our Deep Media (Rose 2012) aim is to allow for guests to physically enter re...

Using a conceptual data language to describe a database and its interface

Conference Proceeding
Mitchell, K., Kennedy, J., & Barclay, P. J. (1995)
Using a conceptual data language to describe a database and its interface. In C. Goble, & J. Keane (Eds.), Advances in Databases: Proceedings [of the] 13th British National Conference on Database - BNCOD13, 1995 (101-119). https://doi.org/10.1007/BFb0000543
We propose a conceptual approach to defining interfaces to databases which uses the features of a fully object oriented data language to specify interface objects combined wit...

3D information visualisation: Identifying and measuring success

Conference Proceeding
Kennedy, J., Mitchell, K., Barclay, P., & Marshall, B. (1995)
3D information visualisation: Identifying and measuring success. In Proceedings of the 2nd International FADIVA Workshop, 1995
This paper presents some of our views on information visualisation and interfaces to databases with respect to the theme of the workshop.

Multi-reality games: an experience across the entire reality-virtuality continuum

Conference Proceeding
Casas, L., Ciccone, L., Çimen, G., Wiedemann, P., Fauconneau, M., Sumner, R. W., & Mitchell, K. (2018)
Multi-reality games: an experience across the entire reality-virtuality continuum. In Proceedings of the VRCAI2018https://doi.org/10.1145/3284398.3284411
Interactive play can take very different forms, from playing with physical board games to fully digital video games. In recent years, new video game paradigms were introduced ...

A framework for user-interfaces to databases

Conference Proceeding
Mitchell, K., Kennedy, J., & Barclay, P. J. (1996)
A framework for user-interfaces to databases. In T. Catarci, M. F. Costabile, S. Levialdi, & G. Santucci (Eds.), Proceedings [of the] 3rd International Workshop on Advanced Visual Interfaces, AVI'96 (81-90). https://doi.org/10.1145/948449.948462
A framework for user-interfaces to databases (IDSs) is proposed which draws from existing research on human computer interaction (HCI) and database systems. The framework is d...

Describing and characterising visualisations.

Conference Proceeding
Kennedy, J., Mitchell, K., & Barclay, P. J. (1996)
Describing and characterising visualisations. In 3rd FADIVA Workshop
A generic framework for describing and specifying interfaces to databases has been proposed [1]. Currently this framework is being used as a model for the development of an en...

Using active constructs in user-interfaces to object-oriented databases.

Conference Proceeding
Mitchell, K., Kennedy, J., & Barclay, P. J. (1997)
Using active constructs in user-interfaces to object-oriented databases. In Proceedings [of the First] International database engineering and applications symposium, (3-12
This paper examines the use of active constructs in the definition of user-interfaces to object-oriented databases. A development environment for user-interfaces to databases ...

Interactive Ray-Traced Area Lighting with Adaptive Polynomial Filtering

Conference Proceeding
Iglesias-Guitian, J. A., Moon, B., & Mitchell, K. (2016)
Interactive Ray-Traced Area Lighting with Adaptive Polynomial Filtering. In Proceedings of the 13th European Conference on Visual Media Production (CVMP 2016)
Area lighting computation is a key component for synthesizing photo-realistic rendered images, and it simulates plausible soft shadows by considering geometric relationships b...

DRIVE: An environment for the organised construction of user interfaces to data.

Conference Proceeding
Mitchell, K., Kennedy, J., & Barclay, P. J. (1996)
DRIVE: An environment for the organised construction of user interfaces to data. In J. Kennedy, & P. J. Barclay (Eds.), Interfaces to Databases (IDS-3): Proceedings of the 3rd International Workshop on Interfaces to Databases, Napier University, Edinburgh, 8-10 July 1996
This paper describes a runtime user-interface development environment (UIDE) for the novel capability of interactively using and specifying user-interfaces to object-oriented ...