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42 results

A topological insight into restricted Boltzmann machines

Journal Article
Mocanu, D. C., Mocanu, E., Nguyen, P. H., Gibescu, M., & Liotta, A. (2016)
A topological insight into restricted Boltzmann machines. Machine Learning, 104(2-3), 243-270. https://doi.org/10.1007/s10994-016-5570-z
Restricted Boltzmann Machines (RBMs) and models derived from them have been successfully used as basic building blocks in deep artificial neural networks for automatic feature...

BayesPiles: Visualisation Support for Bayesian Network Structure Learning

Journal Article
Vogogias, A., Kennedy, J., Archambault, D., Bach, B., Smith, V. A., & Currant, H. (2018)
BayesPiles: Visualisation Support for Bayesian Network Structure Learning. ACM transactions on intelligent systems and technology, 10(1), 1-23. https://doi.org/10.1145/3230623
We address the problem of exploring, combining and comparing large collections of scored, directed networks for understanding inferred Bayesian networks used in biology. In th...

MaTSE: the gene expression time-series explorer.

Journal Article
Craig, P., Cannon, A., Kukla, R., & Kennedy, J. (2013)
MaTSE: the gene expression time-series explorer. BMC bioinformatics, 14, https://doi.org/10.1186/1471-2105-14-S19-S1
Background High throughput gene expression time-course experiments provide a perspective on biological functioning recognized as having huge value for the diagnosis, treatmen...

Constructing and Evaluating Visualisation Task Classifications: Process and Considerations

Journal Article
Kerracher, N., & Kennedy, J. (2019)
Constructing and Evaluating Visualisation Task Classifications: Process and Considerations. Computer Graphics Forum, 36(3), 47-59. https://doi.org/10.1111/cgf.13167
Categorising tasks is a common pursuit in the visualisation research community, with a wide variety of taxonomies, typologies, design spaces, and frameworks having been develo...

GPU-accelerated depth codec for real-time, high-quality light field reconstruction

Journal Article
Koniaris, B., Kosek, M., Sinclair, D., & Mitchell, K. (2018)
GPU-accelerated depth codec for real-time, high-quality light field reconstruction. Proceedings of the ACM on Computer Graphics and Interactive Techniques, 1(1), 1-15. https://doi.org/10.1145/3203193
Pre-calculated depth information is essential for efficient light field video rendering, due to the prohibitive cost of depth estimation from color when real-time performance ...

Decentralized dynamic understanding of hidden relations in complex networks

Journal Article
Mocanu, D. C., Exarchakos, G., & Liotta, A. (2018)
Decentralized dynamic understanding of hidden relations in complex networks. Scientific Reports, 8(1), https://doi.org/10.1038/s41598-018-19356-4
Almost all the natural or human made systems can be understood and controlled using complex networks. This is a difficult problem due to the very large number of elements in s...

The efficacy of Euler diagrams and linear diagrams for visualizing set cardinality using proportions and numbers

Journal Article
Stapleton, G., Chapman, P., Rodgers, P., Touloumis, A., Blake, A., & Delaney, A. (2019)
The efficacy of Euler diagrams and linear diagrams for visualizing set cardinality using proportions and numbers. PLOS ONE, 14(3), https://doi.org/10.1371/journal.pone.0211234
This paper presents the first empirical investigation that compares Euler and linear diagrams when they are used to represent set cardinality. A common approach is to use area...

Lightweight Reinforcement Learning for Energy Efficient Communications in Wireless Sensor Networks

Journal Article
Savaglio, C., Pace, P., Aloi, G., Liotta, A., & Fortino, G. (2019)
Lightweight Reinforcement Learning for Energy Efficient Communications in Wireless Sensor Networks. IEEE Access, 7, 29355-29364. https://doi.org/10.1109/access.2019.2902371
High-density communications in wireless sensor networks (WSNs) demand for new approaches to meet stringent energy and spectrum requirements. We turn to reinforcement learning,...

Teallach — a flexible user-interface development environment for object database applications

Journal Article
Barclay, P. J., Griffiths, T., McKirdy, J., Kennedy, J., Cooper, R., Paton, N. W., & Gray, P. (2003)
Teallach — a flexible user-interface development environment for object database applications. Journal of Visual Languages and Computing, 14(1), 47-77. https://doi.org/10.1016/s1045-926x%2802%2900056-3
The Teallach project has adapted model-based user-interface development techniques to the systematic creation of user-interfaces for object-oriented database applications. Mod...

A framework for information visualisation

Journal Article
Kennedy, J., Mitchell, K., & Barclay, P. J. (1996)
A framework for information visualisation. SIGMOD record, 25, 30-34
In this paper we examine the issues involved in developing information visualisation systems and present a framework for their construction. The framework addresses the compon...