Auditory Selective Attention for Mixed Reality Applications
  In the post-COVID society there is an increased focus on how technology can enhance social interactions and provide the capability of socialising from remote locations. With the advancement of mixed reality applications, there is a need to improve the capabilities of audio as a tool to improve the sense of sharing a virtual environment with others. This research aims to develop methods of creating plausible auditory feedback in mixed reality applications which can enhance this sense of being present in a space with other people - whether user-controlled or otherwise. This includes measuring the auditory occlusion caused by people, as well as utilising selective attention and psychoacoustic theory to provide a more immersive and coherent audio experience in mixed reality applications.

  • Dates:

    2022 to date

  • Qualification:

    Doctorate (PhD)

Project Team

Research Areas