Research Output
Multimedia Performance Installation with Virtual Reality
  This paper presents an interdisciplinary approach for incorporating computer music and virtual reality (VR) practices into a multimedia performance installation. The approach makes use of the complete surrounding virtual environment made available by VR technology and the stage acoustic setting of spatial audio to achieve a fully immersive experience for the audience. A bring-your-own-device (BYOD) strategy is adopted that requires the audience members to use their own smartphones as a 360-degree viewing device. A number of issues in relation to the implementation of multimedia performances that incorporate VR are discussed, including a technique for synchronizing the visual content of the audience and the interactivity among sound, music, and vision.

  • Date:

    16 October 2017

  • Publication Status:

    Published

  • Funders:

    Historic Funder (pre-Worktribe)

Citation

Lee, C. (2017). Multimedia Performance Installation with Virtual Reality. In Proceedings of the 2017 International Computer Music Conference (347-350)

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