Heaven and Hell: visions for pervasive adaptation
Journal Article
Paechter, B., Pitt, J., Serbedzija, N., Michael, K., Willies, J., & Helgason, I. (2011)
Heaven and Hell: visions for pervasive adaptation. Procedia Computer Science, 7, 81-82. https://doi.org/10.1016/j.procs.2011.12.025
With everyday objects becoming increasingly smart and the “info-sphere” being enriched with nano-sensors and networked to computationally-enabled devices and services, the way...
Demo Hour: Anthony Otten, Daniel Schulze, Mie Sorensen, Di Mainstone, Tim Murray-Browne
Journal Article
Helgason, I. (2011)
Demo Hour: Anthony Otten, Daniel Schulze, Mie Sorensen, Di Mainstone, Tim Murray-Browne. Interactions, 18, 8-9. https://doi.org/10.1145/2008176.2008179
These Demo Hour projects were curated by Ingi Helgason, a researcher and design lecturer at Edinburgh Napier University and the Open University. The projects were presented at...
This pervasive day: design and development case study.
Presentation / Conference
Helgason, I., Bradley, J., & Egan, C. (2011, March)
This pervasive day: design and development case study. Paper presented at i-Docs, A Symposium on Interactive Documentary, Watershed Media Centre Bristol, UK
This presentation will describe the development process, and the underpinning rationale, behind a multi-format, interactive exhibition and online documentary. This project, to...
Informing the design of the future urban landscape.
Conference Proceeding
Smyth, M., & Helgason, I. (2010)
Informing the design of the future urban landscape. In Proceedings of the 8th ACM Conference on Designing Interactive Systems, 438-440. doi:10.1145/1858171.1858259
The urban spaces of the future will be saturated with both visible and hidden media that gather and transmit information. How we as physical beings connect with, interpret and...
Interaction design: learning from new-media art.
Presentation / Conference
Helgason, I. (2010, September)
Interaction design: learning from new-media art. Paper presented at Irish Human Computer Interaction (HCI) Conference, Dublin
The aim of this PhD research project is to increase knowledge about the nature of what can be termed “optional interactions” with installations and systems found in public or ...
Presence for everyone - a short guide to presence research.
Book
Smyth, M. (2009)
D. Benyon, M. Smyth, & I. Helgason (Eds.). Presence for everyone - a short guide to presence research. Centre for Interaction Design
Every day in countless interactions you and I use media to immerse ourselves in virtual environments of information, gaming, video, and social networking. For these moments we...
Presence and consciousness.
Book
Turner, P. (2008)
Presence and consciousness. In D. Benyon, M. Smyth, & I. Helgason (Eds.), Presence for everyone: a short guide to presence research, 21-24. Peach Consortium
Fragments of place : revealing sense of place through shared phone images.
Digital Artefact
Smyth, M. & Helgason, I. (2008)
Fragments of place : revealing sense of place through shared phone images.
Is an interactive new media art installation that explores how the sharing of images, normally hidden on mobile phones, can reveal more about people's sense of place and this ...