Staff directory

Search for a surname in the box below and then click "Search" to search for Staff. 

If you want to get in touch but you don’t know who to contact, fill in our enquiry form and one of our advisers will get back to you as soon as possible.
21 results

Date


People

Download Available

Dewey Decimal

384 results

Proceedings of the 18th International Audio Mostly Conference

Conference Proceeding
(2023)
Proceedings of the 18th International Audio Mostly Conference. . https://doi.org/10.1145/3616195
Audio Mostly is an interdisciplinary conference on design and experience of interaction with sound that prides itself on embracing applied theory and reflective practice. Its ...

Coast to Coast 2023

Book
Smyth, M., & Delaney, F. (2023)
Coast to Coast 2023. Edinburgh: Boom Saloon. https://doi.org/10.5281/zenodo.8099962
Through the Coast to Coast Project, Dr Michael Smyth Co-Director of Creative Informatics (https://creativeinformatics.org/) and Frank Delaney from Future Screens Northern Irel...

Manipulating Foley Footsteps and Character Realism to Influence Audience Perceptions of a 3D Animated Walk Cycle

Conference Proceeding
Cunningham, S., & Mcgregor, I. (2022)
Manipulating Foley Footsteps and Character Realism to Influence Audience Perceptions of a 3D Animated Walk Cycle. In AM '22: Audio Mostly 2022
Foley artistry is an essential part of the audio post-production process for film, television, games, and animation. By extension, it is as crucial in emergent media such as v...

Acoustics versus Psychoacoustics in Mixed Reality

Digital Artefact
McGregor, I. (2022)
Acoustics versus Psychoacoustics in Mixed Reality. [https://www.youtube.com/watch?v=_pCD99RcDts&list=PLtnYW6qlPmyg4EcCMqRmVrXtopztUyUSx&index=3]
In Mixed Reality there is often a highly understandable desire to capture the “ground truth” and to represent it in its entirety. A typically strong belief is that the greate...

Data-Driven Innovation for Sustainable Creative Practice

Conference Proceeding
Lechelt, S., Panneels, I., & Helgason, I. (in press)
Data-Driven Innovation for Sustainable Creative Practice. In Proceedings of the 35th International BCS Human Computer Interaction Conference
Lechelt, S, Panneels, I & Helgason, I. 2022, Data-Driven Innovation for Sustainable Creative Practice. in Proceedings of the 35th International BCS Human Computer Interaction ...

Procedural Audio For Virtual Environments Workshop

Presentation / Conference
Di Donato, B., & Selfridge, R. (2022, September)
Procedural Audio For Virtual Environments Workshop. Presented at Audio Mostly, St. Pölten, Austria
Sound design is a crucial aspect of interactive virtual environments (VEs). Often, this activity is fixated by the constraints of the tools we use or our perception of that me...

Connecting, Collaborating, Creating: The Experiences of Creative Freelancers in Edinburgh in 2022

Report
Connell, L., Orme, A., Osborne, N., Panneels, I., Patrick-Thomson, H., Terras, M., & Wojtkiewicz, O. (2022)
Connecting, Collaborating, Creating: The Experiences of Creative Freelancers in Edinburgh in 2022. Creative Edinburgh
This report provides a snapshot of the state and needs of creative freelancers in the Edinburgh region in 2022. The last few years have been both interesting and challenging ...

Has the collective experience of the pandemic reset our relationship with the future?

Journal Article
Smyth, M. (2022)
Has the collective experience of the pandemic reset our relationship with the future?. DOC - Design and Society, 1(1),
The fusion of architecture and cultures that comprised the cityscape of Blade Runner (1982) was a key part in how the narrative humanised the vision of the future, it provided...

Speculative and Critical Design: approaches and influences in education

Journal Article
Helgason, I., Encinas, E., Mitrovic, I., & Smyth, M. (2022)
Speculative and Critical Design: approaches and influences in education. Interaction Design and Architecture(s) IxDetA, 5-7. https://doi.org/10.55612/s-5002-051-001psi
As guest editors of this special edition we are delighted to present this selection of papers responding to our call about Speculative and Critical Design in education. The re...

Has the collective experience of the pandemic reset our relationship with the future?

Working Paper
Smyth, M. Has the collective experience of the pandemic reset our relationship with the future?

)
Smyth, M. Has the collective experience of the pandemic reset our relationship with the future?
The fusion of architecture and cultures that comprised the cityscape of Blade Runner (1982) was a key part in how the narrative humanised the vision of the future, it provided...

Date


59 results

In Our Hands II

2023 - 2024
Since 2020, British Council has worked with partners from academic and creative sectors (private) to develop the necessary spaces where youth can reinterpret Nepal’s natural and cultural heritage to d...
Funder: British Council | Value: £1,000

Audio Mostly 2023

2022 - 2023
This project's aim is to host the Audio Mostly conference 2023 here at Edinburgh Napier University (https://audiomostly.com/). Conference Theme: Embodied Sound in the Virtual Conference Abstract: S...
Funder: Fees (CPD courses and Conference Delegate)

Fixing the Future: The Right to Repair and Equal-IoT

2022 - 2024
Our 2-year interdisciplinary project will investigate how the lack of repairability in the consumer Internet of Things (IoT) will adversely impact equity, inclusion, and sustainability in the digital ...
Funder: Engineering and Physical Sciences Research Council | Value: £94,392

In Our Hands

2022 - 2023
Following on from last year's Road to COP26 Innovation Programme with British Council Nepal, Kathmandu University and applied Arts Scotland, a revised version is planned for 2022 and the invitation to...
Funder: British Council | Value: £3,388

Platform to platform: an investigation into audience engagement with digitised archives and its transformative impact across different online formats

2022 - 2022
This project is closely tied to two goals of the call: unlocking value from digitised heritage content, and online performance. In respect of ‘unlocking value from digitised heritage’, the practical...
Funder: Arts & Humanities Research Council | Value: £4,994

BSL in Embodied Music Interaction

2022 - 2023
This is an exploratory study in the field of Embodied Music Interaction (EMI) to greater understand how British Sign Language (BSL) interpreters categorise music for the hearing impaired. EMI looks a...
Funder: Arts & Humanities Research Council | Value: £5,000

Creative Coin

2021 - 2022
This project uses data and technology to design a “Creative Coin”, an alternative currency as a method for exploring the contributory value of the Creative Industries to a Circular Economy.
Funder: Arts & Humanities Research Council | Value: £5,380

RSE COP26 International Climate Change Network Grants

2021 - 2021
The Royal Society of Edinburgh (RSE), with the support of the Scottish Funding Council, is pleased to invite applications for the RSE COP26 International Climate Change Network Grants. The RSE COP26 ...
Funder: Royal Society of Edinburgh | Value: £9,996

Let's Play Wester Hailes: Community Produced Video Games of Edinburgh

2021 - 2022
This project aims to engage children and young people with the computer games industry. Working with WHALE Arts we will build games and upload them onto bespoke arcade machines. The games created wi...
Funder: Royal Academy of Engineering | Value: £25,708

Festival UK 2022

2020 - 2021
This is an application for a funded R&D process to develop a bid for Festival 2022. Festival UK* 2022 will be ten open, original, optimistic, large-scale and extraordinary acts of public engagement t...
Funder: The Department for Digital, Culture, Media and Sport | Value: £4,800

Date


Qualification level

16 results

Adaptive video game sound based on inherent skill level utilising selective attention

2022 - 2025
In video games, selective attention can be utilised to increase a player’s engagement by adapting the sound design ...
Mr. Ethan Robson | Director of Studies: Dr Iain McGregor | Second Supervisor: Dr Balandino Di Donato

An adaptive mixing framework for a personalised listening experience.

2021 - date
Ahmed Shalabi | Director of Studies: Dr Iain McGregor | Second Supervisor: Dr Linda Shore

Investigating and understanding the theoretical constructs and technical impactors on immersive dome user experience

2016 - 2019
Michael McKellar | Director of Studies: Dr Oli Mival | Second Supervisor: Prof David Benyon

UrbanIxD: Exploring human interactions for the hybrid city

2015 - 2022
With the vision of ubiquitous computing becoming increasingly realized, a new technological layer in the form of sensors, urban screens, smart...
Shenando Stals | Director of Studies: Dr Michael Smyth | Second Supervisor: Dr Oli Mival

Sonification of exosolar planetary systems

2015 - 2021
Michael Quinton | Director of Studies: Dr Iain McGregor | Second Supervisor: Prof David Benyon

Real-time 3D graphic augmentation of music therapy sessions for people on the autism spectrum

2015 - 2019
Autism Spectrum Disorder (ASD) is a lifelong neurodevelopmental disorder that can affect people in a number...
Dr John McGowan | Director of Studies: Dr Gregory Leplatre | Second Supervisor: Dr Iain McGregor

Getting stuck and getting help: How children access support when using technology

2015 - date
Ms Fiona Stewart | Director of Studies: Dr Tom Flint | Second Supervisor: Dr Gemma Webster

The meeting journey: Supporting the design of interaction within co-located, collaborative device ecologies

2013 - 2019
I am currently working on a PhD programme in the Centre for Interaction Design, supervised by...
Aurelien Ammeloot | Director of Studies: Prof David Benyon | Second Supervisor: Dr Oli Mival

Web engineering for the evaluation of large complex web systems: methodologies in web metrics

2010 - 2017
Dalal Zahran | Director of Studies: Dr M J Rutter | Second Supervisor: Prof David Benyon

Understanding user experience in blended spaces

2010 - 2018
Serkan Ayan | Director of Studies: Prof David Benyon | Second Supervisor: Dr Michael Smyth
19 results

Tom Flint to demonstrate VR application at The National Gallery London

29 July 2017
Tom Flint will be accompanying weavers from Dovecot Tapestry Studio at a workshop held at the National Gallery London.

Emilia Sobolewska - Best Paper Award at British HCI 2017

5 July 2017
Work titled "Tailoring Methodological Bricolage to Investigate Non-Discretionary use of digital technology" by Emilia Sobolewska awarded Best Paper at British HCI 2017 Conference

Android Mixed Reality Game for Jupiter Artland launched at Edinburgh International Science Festival.

1 April 2017
A bespoke Android game based on the Jupiter Artland Minecraft Experience was launched at a special event today.

Dr Oli Mival invited to speak at Innovate Robotics event hosted by VisitScotland

16 February 2017
Dr Oli Mival from the School of Computing's Centre for Interaction Design has been invited to speak at INNOVATE ROBOTICS on the fundamental questions of how we engage in human-robotic-interaction, fro...

Augusto presented a demo of his work at the SICSA DEMOfest'16

11 November 2016
SICSA DEMOfest is the annual technology showcase of leading Informatics and Computer Science research from Scottish Universities and it creates an environment for industry partners and academics to co...

Augusto was invited by Prsma to join Lisbon's Web Summit'16

7 November 2016
Augusto joined 53,056 tech CEOs, founders, startups, investors and political leaders driving change across the world in Lisbon for the Web Summit. Over 2,000 of the world’s leading media attended. Tog...

Augusto was awarded a Carnegie Research Incentive Grant

28 June 2016
Augusto was awarded a Carnegie Research Incentive Grant

RBS commission Dr Oli Mival to review their UX activities & methods

15 June 2016
RBS commission Dr Oli Mival to review their UX activities & methods.

The Jupiter Artland Minecraft Experience

4 April 2016
A virtual version of Jupiter Artland in Minecraft was launched at Edinburgh International Science Festival.